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Conquest of elysium 5
Conquest of elysium 5













conquest of elysium 5

Units with low morale are likely to be easily disheartened and susceptible to fear caused by spells and hideous monsters and may run away from combat as a result.

conquest of elysium 5

Morale indicates how courageous the unit is in combat. The typical human has a strength of 4, a troll a strength of 8 and a giant or other large, powerful monster a strength of 10 or more. Strength is also used to resist some special attacks and spells. Strength affects the damage the unit does in combat. Once Hit Points reach zero, the unit dies. The amount of damage the unit can take before dying. Scourge Lords that take control over a Giant Ant Hill will corrupt it and have it produce Scourge Ants. The ants are very dangerous, but their lair can be tagged by anyone to stop them from spawning. Giant Ant Hills, which spawn giant ants in large numbers. Pirate Ports are always guarded and can be used as citadels. Pirate Ports, which spawn pirate ships as well as land bound roving bands of brigands. Haunted cities are always guarded and can be flagged by everyone. Haunted Cities, which give rise to bands of undead and horrors from the Void.

conquest of elysium 5

Usually the guards are lesser undead, but it is not uncommon to find one or more of the far more dangerous greater undead guarding them. Graveyards, which spawn bands of lesser undead to menace everything in sight. Brigand Lairs can be flagged by everyone. Brigand lairs are often guarded, but if not, the inhabitants are probably somewhere close by. Brigands and scouts are stealthy and extremely aggressive and can be a nasty surprise for the unwary. Guard Towers can be used as citadels and can be flagged by everyone.īrigand Lairs, which spawn roving bands of brigands led by scouts. They spawn guard squads that will attack animals as well as brigands and players. Guard Towers, are well defended outposts of human civilization. Occupying an Ancient Forest without flagging it will not stop it from spawning animals, which will then appear in adjacent squares. They cannot be flagged unless the player can gather herbs or fungi, use them as citadels or perform a suitable ritual. Ancient Forests are almost always guarded. In addition to these units, the Necromancer will receive special recruitment offers from the Wizard Offers list if he owns a library.Ancient Forests, which give birth to wandering stacks of forest animals. Longdead (Broadsword, Shield, Armor and Helmet)Īll die expressed for the cost are open-ended dice (when the maximum is rolled, the die is rolled again and added to the total). Promotes to Necromancer → Grand Necromancer Necromancers can use Hands of Glory to perform rituals to summon undead beings and enter the underworld.Necromancers collect Hands of Glory from large villages and towns.Necromancers can raise the dead for the price of some sanity.Necromancers can sense the amount of dead where they are.Starts in a very well fortified dark citadel.The ultimate goal of most necromancers is to transform into a powerful undead creature and live forever! Transforming into a lich will make you immune to insanity and vampires can cure insanity by eating villages. Summoned undead require Hands of Glory, which can be found in villages, towns, cities and gallows. Otherwise you will go mad and lose the ability to take rational action. The animated dead are weak and they never heal wounds sustained in battle, which makes them unreliable in the long run. The ritual of Dark Knowledge is important in this search. It is essential for him to quickly find a battlefield or a graveyard. The Necromancer has very weak troops at the start of the game. Some necromancers use the Hands of Glory to rend the veil between worlds to quickly travel through the Underworld. When enough Hands of Glory are burnt, spirits from the darkest realms can be called to instruct the Necromancer how to turn his body into that of a living dead. However, the hands can be used in even worse ways. The burnt flesh of such hands is pleasant to ghosts and evil spirits who can aid the Necromancer in his horrible art. On stormy nights, darkly robed men collect the left hands of hanged murderers. The other aspect of Necromancy is the harvest of hands. Only dead humanoids can be raised as undead and once they are destroyed, they cannot be raised a second time because by that time their bodies are too broken. This practice is forbidden by the gods and Necromancers who are foolish enough to disturb the dead will lose their sanity in the process.

conquest of elysium 5

The Necromancer can raise the buried dead or those that have fallen in battle as undead troops to strengthen his army. Necromancers are sorcerers who are adept at the dark art of Necromancy, the summoning and creation of the living dead.















Conquest of elysium 5